This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:06:47
The video discusses combat mechanics in the game Reverse 1999, focusing on moving and fusing cards to optimize gameplay. It explains the advantages of these actions, such as unlocking special effects and maximizing damage output for different characters like Jessica and Lilia. Strategies to sync bursts with support buffs, optimize rotation speed, and maximize DPS windows are highlighted. The importance of considering the gameplay situation and character type when deciding to move and fuse cards is emphasized. Additionally, the video suggests using more ultimates within 12 turns strategically based on the content type. The goal is to balance potential DPS loss with the benefits of bonus Moxy for optimal gameplay scores in scenarios like Bur and Limbo.
00:00:00
In this part of the video, the focus is on the combat mechanics of the game Reverse 1999, specifically on moving and fusing cards. The speaker explains that while fusing cards can lead to a potential damage loss due to reduced multipliers, there are situations where moving and fusing can be advantageous. These advantages include unlocking special effects at higher ranks, maximizing support unit ultimates, and optimizing card utility. The decision to move and fuse cards depends on the character and situation, with support units generally benefitting more from fusing, while for DPS units, it’s more complex and depends on various factors.
00:03:00
In this segment of the video, the speaker compares two extreme examples, Jessica and Lilia, in single target scenarios. Lilia’s damage numbers are detailed, showing increased damage per action when fusing. Jessica’s stronger single target attack and AOE ultimate are discussed, with emphasis on maximizing damage output through rotation speed and optimal plays like fusing. The importance of syncing bursts with support buffs and strategizing actions within DPS windows is highlighted. Auto Fusion is suggested as a beneficial tactic to maintain rotation efficiency, especially in cases where movement sacrifices damage potential. Ultimately, optimizing rotation speed through moving and fusing can lead to higher scores in gameplay scenarios like Bur and limbo.
00:06:00
In this segment of the video, it is highlighted that using more ultimates within 12 turns can be beneficial, but moving and fusing will result in a DPS loss for the card itself. It is advised to consider if the bonus Moxy is worth it for DPS, especially if the ultimate is well-suited for the specific content, like single-target ultimates for single-target stages and AOE ultimates for AOE stages. Moving and fusing a damage card without benefiting from the bonus Moxy leads to a pure DPS loss. These insights are particularly relevant for games like Limbo and Main’s Bulletin.