The summary of ‘Age Of Wonders 4 Strategy & Tactics Quick Tip: The Turn 1 Skip Trick’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:06:02

The video focuses on strategies for optimizing early game progression in "Age of Wonders." It emphasizes the significant impact of early turns on long-term power levels. Key tips include avoiding immediate unit training to attract population growth and using the trait-based advantages effectively or spending 30 Imperium to enhance this process. In terms of expansion, the speaker suggests moving into provinces with valuable resources, like iron deposits, and constructing province buildings such as farms to receive production discounts. The strategy of slightly delaying certain actions to secure discounts and bonuses is discussed, demonstrating its effectiveness in both primary and secondary cities. The overall goal is to make initial construction more efficient and accelerate early expansion.

00:00:00

In this segment, the video provides a quick tip for starting out in “Age of Wonders” strategy and tactics. The focus is on the importance of the early turns, which significantly impact your power level later in the game. If you don’t choose the traits “Imperialists” or “Adept Settlers” that grant free starting population, you can still jumpstart your build effectively. The tip is to avoid training a unit on the first turn to attract population, which speeds up growth. By not building a military unit immediately, you can use the extra food to reduce the time needed to attract new population. You’ll also use 30 Imperium to boost this process. Once the population grows, expand into a province with beneficial resources, like an iron deposit, and build a province building such as a farm to get discounts on production. This strategy reduces the time needed for initial construction projects, making your early expansion more efficient.

00:03:00

In this segment of the video, the speaker suggests a strategy for optimizing early game progression by delaying certain actions to take advantage of discounts and bonuses. They compare two versions of the same game scenario: one where actions were taken immediately and another where a slight delay and small expenditure yielded significantly better results, including more buildings constructed and faster expansion. The speaker highlights the benefits of this trick for both primary and secondary cities, emphasizing how minor adjustments can lead to substantial improvements. They conclude by inviting viewers to engage with the content by liking, subscribing, and providing feedback.

Scroll to Top